The best way I can think to describe this question is by example: Imagine there is a ship sailing around the pacific ocean on an unknown path (possibly random.) Other ships passing by sometimes see this ship and radio in its location to me. Some of these scout ships have better instruments or a more trustworthy crew than others, so I assign an accuracy weight to each of them. If the ship were static, it would be a simple problem to collect all of the reports and calculate an area where the ship is located (with high probability.) How can I adapt this for when the ship is constantly moving (assuming a fixed speed.) Obviously newer reports need to be given more weight and older reports need to be "faded out" so the ship's calculated location changes over time.
I started trying to design something like this but I think I'm making it too complicated.
Is there a name for this sort of problem? Any suggestions for a good method to solve it? Thanks!