Questions tagged [atmospherics]
4 questions
15
votes
1 answer
How can I model distant rain?
Close up, rain can be modeled as transparent balls of water with appropriate motion blur. This seems impractical for large volumes, which would be necessary for scenes of rain in the distance.
At distances for which the human eye cannot resolve…
trichoplax is on Codidact now
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12
votes
1 answer
Volumetric rendering fundamental concepts and terminology
Literature on rendering volumetric materials and effects tends to use a lot of mathematical physics terminology. Let's say that I have a decent handle on the concepts involved in surface rendering. What concepts do I need to understand for…
John Calsbeek
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4
votes
0 answers
Color of the Sky
What is the color of the sky depending on the time?
I'm looking for a set of colors (HTML-Code), the sky has during sunrise, morning, forenoon, noon, afternoon, evening and sunset. A formula to calculate the color would be awesome.
dudas
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2
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Atmospheric scattering band/seperation artifact
I am currently experimenting with some atmospheric scattering in glsl in my OpenGL engine.
I am experiencing a strange phenomena where a strange band / separation artifact appears along the middle of the screen:
Artifact from low altitude
Artifact…
user10037795
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